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The module "Wildspawn" by Paul Culotta was printed in Dungeon #71. Nodwick tagged along for the ride. In this one, the adventure centers around a craft (which is crewed by some nasty foes) that looks like an island. |
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Peter C. Spahn wrote the module "No Stone Unturned" for Dungeon #72, and I made fun of it. Our heroes face a monster called a "crypt thing" that teleports away anyone who doesn't know the password(s). |
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The adventure: "Deep Trouble in Telthin". The author: John A. Hartshorne. The magazine: Dungeon #72. The story takes place in a wizards home on the elemental plane of water. Sadly, the wizard was deposed by a number of watery creatures... |
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"The Setting Sun" by Andy Miller appeared in Dungeon #73, and Nodwick was there! In this one, some "priests" have duped everyone into believing that this top is a magical artifact... |
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This little jaunt was a part of the Mere of Dead Men series of adventures. This cartoon came from the installment entitled "Eye of Myrkul" by Eric L. Boyd. Two black dragons have captured Sir Justin and his men, and they're demanding some powerful magical artifacts for their return. This is the first strip that shows how protective the guys can be of Piffany. |