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33 OK, I Made the G-d Damn Switch!12 May 27th, 2005 by 6 David 10 Heller :: 7 9 37 57 Comments |
David Heller is the Principal Product Designe of Intralinks and a Steering Committee Member of the Interaction Design Group.
I have to admit, I was really, really excited when I finally got approval to upgrade my entire design group of 3 to new 15″ Apple PowerBooks.
“Just look at them,” I thought. “They ARE GORGEOUS!!!” And besides, I have been sitting on the sidelines for years as designer after designer raved about how much better Mac OS is than Windows.
I did come up with more official rationales, some of which actually make sense and I want to list them here as the bulk of the article is negative and I want to make sure people understand that while this is trashing the whole “switch” experience, this is not a full-on trashing of Apple, MacOS X, or PowerBooks.
So my rationale for making the switch:
2e22 Beep Beep Beep12 May 29th, 2005 by 4 Tom d Chi :: 7 9 37 17 Comments |
Now that Heller has given us a sensible rundown of his mac switch, I’ve decided to write about my own switch experience… y’know, to maximize redundancy.
I’ll sidestep all that cost-benefit hoo-hah, since for my switch, the price was right (i.e. company paid for everything). So as of 6 weeks ago I became the proud owner of a 15″ powerbook. Since I didn’t need to buy it or the software on it, I was able to focus just on the experience. This is a good thing because if I had to pay for the experience I’ve had, I’d be flipping tables.
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Augmented Reality : A video demonstration where the presenter can hold virtual items which seamlessly follow as though really in his hand, and 3-d objects such as vehicles can react to real terrain. - 1 Comment |
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Virtual Earth (130mb wmv) : A video interview from Scoble on the features of the upcoming MS Virtual Earth, Microsoft's answer to Google Maps and others. - 2 Comments |
OK/Cancel is a comic strip collaboration co-written and co-illustrated by Kevin Cheng and Tom Chi. Our subject matter focuses on interfaces, good and bad and the people behind the industry of building interfaces - usability specialists, interaction designers, human-computer interaction (HCI) experts, industrial designers, etc. (Who Links Here) ?