"Earth Tones" was the adventure for music lovers that appeared in the pages of Dungeon #76. Craig Shakleton wrote a tale that centered around a magical flute with an unfortunate side effect: when it was played, earth-burrowing monsters are attracted. Too bad the bard playing it is unaware he's the cause of all the destruction...

Behold the Windigo, a monster of the frozen wastes from Dungeon #77. In "Wind Chill" by Kevin Carter, players face off with a creature who can command swarms of insects, attack with the power of the wind, and form a "body" from the surrounding terrain.

W. Jason Peck gave us "To Walk Beneath The Waves" in issue #77. The adventure lets heroes try and rescue townspeople from the fish-people known as Kuo-Toa. Players were outfitted with nifty scuba gear for the rescue.

"Peer Amid the Waters" was the punny title that graced Johnathan M. Richards' adventure in Dungeon #78. Some young nixies accidentally activated an artifact that opened a gateway from their lake to an ancient pyramid far away. The lake flooded the tomb, and the nixie children (who went exploring) were captured by the undead denizens, requiring rescue by you-know-who.

"The Winter Tapestry" is an adventure that leads to a Dragon's hoard. Unfortunately, said hoard has been taken over by some frost giants. Luckilly, their kid hasn't learned to completely mistrust folks yet. This adventure by Stephen C. Klauk ran in Dungeon #78.

© Copyright 2001 Aaron Williams